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Games

Hybrid Monetization Models: Balancing Premium and Live-Service

In 2025, the line between “buy once” and “pay forever” has blurred. Hybrid monetization models are rewriting the rules, allowing

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Games

D2C Game Sales: Bypassing Steam & App Stores

As platforms tighten control and fees remain high, game developers are rewriting the rules. In 2025, Direct-to-Consumer (D2C) is no

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Games

Inclusive Design in Games: Why Representation Matters

When players see themselves reflected in the stories they play, games transcend entertainment—they become belonging, identity, and connection. In 2025,

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Games

Green Gaming: Carbon Footprints in Data Centers & Hardware

As games get bigger and hardware gets faster, the industry’s environmental cost grows too. In 2025, “green gaming” is no

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Games

Mobile as a Platform: Deeper, Console-Caliber Experiences

The phone in your pocket is no longer just a casual gaming device. In 2025, mobile is delivering console-quality gameplay,

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Games

The Hyper-Casual Explosion: Simple Games, Massive Reach

In 2025, some of the biggest hits in gaming are also the simplest. With just a tap, swipe, or drag,

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Games

Early Access & LiveOps: Building Community Before Launch

In 2025, launching a game is no longer a finish line—it’s the starting point. Through Early Access and LiveOps, developers

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Games

Esports Goes Global: New Titles, Bigger Homes, Wider Audiences

From Seoul stadiums to São Paulo streamers, esports in 2025 isn’t just growing—it’s going global. With fresh titles, massive venues,

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Games

Virtual Economy Design: Monetizing Digital Ownership

From Fortnite skins to blockchain assets, digital goods are no longer just pixels—they’re properties. As virtual economies scale into billions,

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Games

User-Created Worlds: UGC’s Rise from Minecraft to Fortnite

From pixelated blocks to photorealistic battle islands, the rise of user-generated content (UGC) has redefined what it means to “play”

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