What the Metaverse Got Wrong — And How Games Are Getting It Right
The metaverse was supposed to be the next version of the internet—social, immersive, persistent. Instead, it became a cautionary tale
The metaverse was supposed to be the next version of the internet—social, immersive, persistent. Instead, it became a cautionary tale
Gaming has become a truly global phenomenon—but each region brings its own tastes, tech, trends, and unexpected market shifts. In
In 2025, the line between “buy once” and “pay forever” has blurred. Hybrid monetization models are rewriting the rules, allowing
As platforms tighten control and fees remain high, game developers are rewriting the rules. In 2025, Direct-to-Consumer (D2C) is no
When players see themselves reflected in the stories they play, games transcend entertainment—they become belonging, identity, and connection. In 2025,
As games get bigger and hardware gets faster, the industry’s environmental cost grows too. In 2025, “green gaming” is no
The phone in your pocket is no longer just a casual gaming device. In 2025, mobile is delivering console-quality gameplay,
In 2025, some of the biggest hits in gaming are also the simplest. With just a tap, swipe, or drag,
In 2025, launching a game is no longer a finish line—it’s the starting point. Through Early Access and LiveOps, developers
From Seoul stadiums to São Paulo streamers, esports in 2025 isn’t just growing—it’s going global. With fresh titles, massive venues,